Dungeon World: Exodus
Coral was a sea elf tracker who had travelled from the archipelago cities offf the shore of Exodus. He moved to Summersea to be with his family, most of whom were performers in a theatre there. He heard about strange happenings in the canals leading to Leechwood, went to investigate and found himself near Grimestone.
He misses the sea, which gave him magic. The swamp sometimes sings to him, but he’s still undecided about whether he should trust it. With each day away from the sea, his resolve fades.