Dungeon World: Exodus
‘I spent days searching, pleading with any of the lower folk who I could find, to show me where Klud was. A temple, a shrine, a standing stone! Anything! Yet all I got, with a non-committal shrug, was the same response. “Klud happens.” I rather felt I was being got at.’ – A Treatise On Lower Faiths, by Wollister Bromly
Klud may be the oldest God of them all…or perhaps simply a concoction of folklore and sad pragmatism by those who couldn’t afford to worship more tasteful deities. Klud, often thought of as a large, warty toad with glowing amber eyes, is a God of small mercies, harsh truths and things that must be done. When a midwife knows that only one life can be saved, Klud happens. When a hunter loses his quarry in a sudden downpour, Klud happens. Klud is under every rock and behind every tree, in the warm hearth of home and the cold light of day.
Klud happens. Deal with it.
Klud, like many of the smaller faiths, has few true ‘followers’, instead mostly passing on knowledge in the oral tradition in rituals and habits that often serve some practical purpose.
Some people actively worship Klud, in whatever way they seem fit. Some live as hermits out in the marshes and woodlands, leading self-sufficiently as healers, trappers and sages. Others, often more well-off, find Klud to be a stoic kind of God, suiting craftsmen and simple traders alike for their ‘make do and mend’ attitude. Should something go wrong, they shrug, mutter ‘Klud happens’, and get on with their day. Some craftsmen with a whimsical sense of humour may stamp a small three-toed footprint into a salvaged or unexpectedly well-crafted job of work. Often without really knowing why.
The three-toed footprint is a recurring, perhaps the only provable, icon of Klud known to man. Found in mud, clay, rock, woven into cloth and etched into metal, it has a way of appearing without anyone ever knowing why, but almost always occurs when someone has performed some task or invoked the name of Klud in the course of their day.
Despite decades of research by several respected academics and magical scholars, nobody has been able to find any evidence of Kluddist (a term invented by said scholars) texts, temples, icons or jewellery other than the spontaneous three-toed footprints, much to their chagrin.
One or two have voiced the belief that this may simply be Klud’s idea of a joke.
Prayers & Practices
A commonly known tradition is making cheese when milk sours unexpectedly, known as ‘Kludded Cheese’ (similar to Cottage Cheese, but much stronger).
‘Kludded’ is often a synonym for bodging together a solution to a problem, haphazard though it may be, out of hitherto useless materials.